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3.4.9 Mouse Functions
The mouse functions follow the general standards for Windows applications: To select an object for editing, simply click it with the left mouse button. Double-click the object when you want to open its dialog box for editing. You can apply these functions to objects of the work window as well as to entries in the Data navigator.
Model and load objects can be moved in the work window via drag-and-drop or copied by holding down the [Ctrl] key. The drag-and-drop function can be switched on and off in the general shortcut menu (see Figure 11.53).
When you click an object with the right mouse button, its shortcut menu appears, providing object-related commands and functions.
Shortcut menus are available in the graphic, navigator, and tables.
By scrolling the wheel button, you can maximize or minimize the current model display. The pointer position is always assumed as the center of the zoom area.
Press the wheel button to move the model directly within the workspace, that is, without activating the [Move] toolbar button beforehand. If you additionally press the [Ctrl] key, you can rotate the model. You can also rotate the model by using the wheel button and holding down the right mouse button. The pointer symbols shown on the left indicate the selected function.
To rotate the display around a particular node, select the node first. Then, hold down the [Alt] key and press the wheel button to rotate the model about the selected node.
The options offered by a 3D mouse can also be used for working with the graphical user interface of RFEM.
Furthermore, RFEM provides a useful function to quickly display selected objects in maximized view: First, select the objects in the work window. Then, hold down the shift key [⇧] and click one of the buttons available in the View toolbar shown on the left. The work window will display a maximized partial view of the object in the selected viewing direction.